Kitchen interior
Software: Maya, Photoshop
Description: Lit with mental ray using one spotlight, several area
lights, mix of ray-traced and depth map shadows, and final gathering.
Credits: Lighting and compositing only (model from 3DO2.com)
Exterior environment — 19th-century
laboratory
Software: Maya, Photoshop, Shake
Description: Lit and rendered with mental ray and Maya software render layers
to create a moonlit night scene. Layers include volumetric fog,
atmospheric overlay, ambient occlusion, zDepth, and light glows.
Spotlights, area lights with physical light inputs, and point lights used.
Credits: Lighting, compositing, modeling, and texturing
Interior environment — 19th-century
laboratory
Software: Maya, Photoshop
Description: Painted over an early-stage rendering to establish the
mood and look of the scene for reference.
Credits: Lighting, compositing, modeling, texturing, and Photoshop painting
Interior environment — 19th-century
laboratory
Software: Maya, Shake
Description: Rendered with mental ray using area lights, ray-traced shadows,
final gathering, and global illumination.
Credits: Lighting, compositing, modeling, and texturing
Mont Blanc watch
Software: Maya, Photoshop
Description: Rendered with mental ray using area lights with physical
light inputs and environment dome for HDRI reflections.
Credits: Lighting and compositing only
Honda Fit
Software: Maya, Photoshop
Description: Rendered in mental ray with surface shader area lights.
Credits: Lighting and compositing only
Ceramic vase
Software: Maya, Photoshop
Description: Lit with mental ray portal lights and comped in Photoshop.
Credits: Lighting, compositing, modeling, and texturing
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